By Heidi Lam, Tamara Munzner
Showing a number of degrees of knowledge visually has been proposed to handle the problem of constrained display area. even if many past empirical stories have addressed various facets of this query, the data visualization examine group doesn't at the moment have a basically articulated consensus on how, whilst, or maybe if exhibiting facts at a number of degrees is efficacious. To shed extra mild in this advanced subject, we carried out a scientific overview of twenty-two current multi-level interface stories to extract high-level layout instructions. To facilitate dialogue, we forged our research findings right into a four-point selection tree: (1) whilst are multi-level screens helpful? (2) What may still the better visible degrees show? (3) may still the various visible degrees be displayed at the same time, or separately? (4) may still the visible degrees be embedded in one reveal, or separated into a number of monitors? Our research led to 3 layout guidance: (1) the variety of degrees in exhibit and information should still fit; (2) excessive visible degrees may still basically exhibit task-relevant info; (3) simultaneous exhibit, instead of temporal switching, is acceptable for projects with multi-level solutions. desk of Contents: advent / Terminology / method / precis of reviews / choice 1: unmarried or Multi-level Interface? / determination 2: find out how to Create the High-Level screens? / determination three: Simultaneous or Temporal monitors of the a number of visible degrees / choice four: the way to Spatially set up the visible degrees, Embedded or Separate? / obstacles of research / layout suggestions / dialogue and destiny paintings
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Extra info for A Guide to Visual Multi-Level Interface Design from Synthesis of Empirical Study Evidence
2007] [Snap] North and Shneiderman  [TimeGr] Saraiya et al.  Both high level and [eDoc] Hornbæk and Frokjær ; low level Hornbæk et al.  [FishSrc] Jakobsen and Hornbæk  displayed in their loLevel Linear interface was irrelevant to the Outdated task. Since their separate overview and their embedded Fishnet interfaces concentrated these task-relevant semantic highlights in their high-level displays, the two multi-level interfaces outperformed their loLevel interface for this task.
In [SpaceTree], the embedded SpaceTree interface trials were faster than the temporal Explorer interface on average and more accurate in a task that required listing all the ancestors of a node Plaisant et al. . In the re-routing task in [FishNav ], participants were required to find an alternative route to connect two points in the network that were disconnected, and the route spanned all levels in the hierarchical network Schaffer et al. . The embedded interface supported faster task completion times and required only half the number of zooming actions when compared to the temporal interface.
In other words, the detailed readable content of the web documents 26 6. DECISION 2: HOW TO CREATE THE HIGH-LEVEL DISPLAYS? 3: Nine papers included a loLevel and at least one multi-level interface, classified by the locations from which participants could find answers to the tasks. Task Answer Location Papers High level [Fishnet] Baudisch et al.  [ElideSrc] Cockburn and Smith  [BigOnSmall] Gutwin and Fedak [2004b] [SumThum] Lam and Baudisch  [LineGr] Lam et al.  [Snap] North and Shneiderman  [TimeGr] Saraiya et al.
A Guide to Visual Multi-Level Interface Design from Synthesis of Empirical Study Evidence by Heidi Lam, Tamara Munzner